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StephenHodgson
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Oct 23, 2025
- Refactored into a TypeScript action using unity-cli@v1.5.0
- Refactored into a TypeScript action using unity-cli@v1.5.0
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Pull Request Overview
This PR refactors the create-unity-project action from a bash-based composite action to a TypeScript-based action using unity-cli@v1.5.0, releasing as v2.0.0.
Key changes:
- Replaced bash script (
get-unity-template.sh) with TypeScript implementation using the unity-cli library - Migrated from composite action to Node.js action runtime
- Added comprehensive validation workflows with matrix testing across multiple Unity versions and platforms
Reviewed Changes
Copilot reviewed 9 out of 16 changed files in this pull request and generated 2 comments.
Show a summary per file
| File | Description |
|---|---|
| src/index.ts | New TypeScript implementation replacing bash-based template lookup and project creation logic |
| package.json | New package configuration with dependencies for TypeScript action including unity-cli@v1.5.0 |
| get-unity-template.sh | Removed bash script for template discovery |
| action.yml | Updated to Node.js action runtime and removed composite action steps |
| README.md | Updated version reference from v1 to v2 and removed extra blank line |
| .github/workflows/validate.yml | New workflow for automated validation with job matrix setup |
| .github/workflows/update-release-tags.yml | Updated checkout action from v4 to v5 |
| .github/workflows/build.yml | New reusable workflow for building and testing across Unity versions and platforms |
| .github/workflows/build-options.json | New configuration file defining matrix of test combinations |
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